Coding and Graphic Design Instructor
Essential Functions and Responsibilities:
* Teach two sections of Intro to Coding at the upper school
* Teach one section of Graphic Design/Graphic Novel at the upper school
* Responsible for writing and developing new curriculum
* Have a commitment to assisting in the assessment, growth and success of the Film and
Digital Media Program.
* Work cooperatively with the department, faculty and staff throughout the school in
striving for educational excellence.
* General involvement as a faculty member and in assessment of student learning.
* Support and continuous quality improvement through participation.
Skills and Specifications:
* Dynamic personality and enthusiasm for teaching
* Interest in Digital Media
* Tech savvy (hardware and software, PC and MAC)
* Ability to teach basic fundamentals of coding (Must know HTML, CSS, and JS)
* Ability to use CodePen http://codepen.io, Git, Github and other open source platforms
such as Processing.
* Interest in comics/graphic novels
* Ability to teach basic graphic design through Gimp, photoshop and other apps such as
Sketchbook
* Ability to build basic graphic novels through Kindle Comic software
* Ability to teach basic storytelling skills and apply this toward the creation of graphic
novels.
* Strong collaboration skills
* Commitment and respect for diversity
* Understanding of and commitment to the school mission and goals
* Understanding of and commitment to teaching and motivating upper school students in
ways appropriate to their diverse backgrounds and learning styles.
* Ability to perform all of the essential functions, skills, and specification of the position
* Demonstrated commitment to professional growth
* Support and participation in the school’s commitment to continuous improvement
Qualifications: Bachelor’s Degree
Desired Qualification: 2 years prior middle school or upper school teaching experience in
Digital Media or 2 years of afterschool/camp experience.