Makerspace Director

Job Level
Senior position
Job Category
  • Applied Tech (STEAM / Maker / CS / Design)
Job Status
Areas of Responsibility
  • Maker / Fabrication

The Makerspace Director will:

  • Facilitate hands-on projects with students; team-teach with classroom teachers. Create opportunities and programming in the makerspace, including partnering with outside organizations and experts as appropriate.
  • Manage an inclusive, diverse, safe, and creative space for teaching, learning, and making. This includes developing student leadership opportunities within the program and maintaining a creative environment that is organized and inviting.
  • Be responsible for scheduling uses of the space by individuals and classrooms, managing inventory, and equipment upkeep.
  • Plan and lead workshops and demonstrations for faculty and students.
  • Moderate or assist with STEM-related co-curriculars, particularly the robotics competition team, film and video production crew, and/or a newly forming e-sports team. (This position will require some afternoon/evening or weekend work. Co-curricular positions may receive additional compensation).
  • Work with the IT team and the student tech team during summers on makerspace and building-wide networking and computer maintenance projects.
  • Complete other duties as assigned by the CIO.



  • Must be a flexible and collaborative team member who can support, inspire, and motivate others and provide a vision for inspiring student creativity and innovation.
  • A well qualified candidate may identify as a teacher, designer, inventor, scientist, scholar, or any combination that shows a capacity for learning and making.
  • A strong record of research and practice, a willingness to take risks, a desire to look beyond traditional disciplines, and a dedication to making a difference in the world.
  • Proven experience with interdisciplinary and innovative curricular design and partnership.
  • Experience working with adolescents.
  • Enthusiasm for exploring new trends and tools for learning. A “problem-solving mindset” with demonstrated ability to overcome design challenges.
  • Experience using media, design, and digital fabrication tools and software which could include but is not limited to 3D printing, laser cutting, embroidery and jewelry making, etc.
  • Strong organizational and interpersonal skills.
  • Experience in inquiry-based learning and cooperative learning with a focus on a student-centered approach.
  • A Bachelor’s degree (or equivalent experience) with a concentration in education or STEAM-related fields.

How to Apply

 Please apply by clicking this link